本文以實例形式展示了C#判等對象是否相等的常用方法,非常實用,可供大家參考借鑒之用。具體分析如下:
一、判斷相等的3個方法
1.實例方法
public virtual bool Equals(object obj) { return RuntimeHelpers.Equals(this, obj); }
2.比較值類型靜態方法
public static bool Equals(object objA, object objB) { return ((objA == objB) || (((objA != null) && (objB != null)) && objA.Equals(objB))); }
3.比較引用類型靜態方法
public static bool ReferenceEquals(object objA, object objB) { return (objA == objB); }
二、判斷引用類型是否相等
class Program { static void Main(string[] args) { Team t1 = new Team("馬爾切洛?里皮"); Team t2 = new Team("馬爾切洛?里皮"); var result = (t1 == t2); Console.WriteLine(result); result = t1.Equals(t2); Console.WriteLine(result); Console.ReadKey(); } } public class Team { public string _coach = string.Empty; public Team(string coach) { this._coach = coach; } } public struct TeamStruct { public string _coach; public TeamStruct(string coach) { this._coach = coach; } }
運行結果:
false
false
分析:引用類型比較的是引用地址,由于t1和t2指向不同的對象實例,所以dou都返回false。
三、判斷值類型是否相等
1.值類型判斷方法
派生于System.ValueType,對System.Object中的虛方法Equals(object obj)進行了重寫
public override bool Equals(object obj) { if (obj == null) { return false; } RuntimeType type = (RuntimeType) base.GetType(); RuntimeType type2 = (RuntimeType) obj.GetType(); if (type2 != type) //比較兩個對象是否是同一類型 { return false; } object a = this; if (CanCompareBits(this)) //對象成員如果存在對于堆的引用返回false { return FastEqualsCheck(a, obj); } //反射獲取值類型的所有字段 FieldInfo[] fields = type.GetFields(BindingFlags.NonPublic | BindingFlags.Public | BindingFlags.Instance); for (int i = 0; i < fields.Length; i++) //遍歷字段,對各個字段進行比較 { object obj3 = ((RtFieldInfo) fields[i]).UnsafeGetValue(a); object obj4 = ((RtFieldInfo) fields[i]).UnsafeGetValue(obj); if (obj3 == null) { if (obj4 != null) { return false; } } else if (!obj3.Equals(obj4)) { return false; } } return true; }
2.用==判斷是否相等
static void Main(string[] args) { TeamStruct ts1 = new TeamStruct("馬爾切洛?里皮"); TeamStruct ts2 = ts1; var result = (ts1 == ts2); Console.WriteLine(result); Console.ReadKey(); }
出現編譯錯誤。原因是值類型不能用==進行判斷。
3.用Equals()實例方法判斷是否相等
static void Main(string[] args) { TeamStruct ts1 = new TeamStruct("馬爾切洛?里皮"); TeamStruct ts2 = ts1; var result = ts1.Equals(ts2); Console.WriteLine(result); Console.ReadKey(); }
返回true。
可見,如果值類型的字段相等,那就相等。
static void Main(string[] args) { TeamStruct ts1 = new TeamStruct("馬爾切洛?里皮"); TeamStruct ts2 = ts1; ts2._coach = "高洪波"; var result = ts1.Equals(ts2); Console.WriteLine(result); Console.ReadKey(); }
返回false,當然,值類型的字段有不相等,就會整個不相等。
4.判斷復雜值類型是否相等
即值類型中包含引用類型和值類型。
class Program { static void Main(string[] args) { Team t = new Team("馬爾切洛?里皮"); TeamStruct ts = new TeamStruct("馬爾切洛?里皮"); NationalTeam nt1 = new NationalTeam(t, ts); NationalTeam nt2 = nt1; var result = nt1.Equals(nt2); Console.WriteLine(result); Console.ReadKey(); } } public class Team { public string _coach = string.Empty; public Team(string coach) { this._coach = coach; } } public struct TeamStruct { public string _coach; public TeamStruct(string coach) { this._coach = coach; } } public struct NationalTeam { public Team _team; public TeamStruct _structTeam; public NationalTeam(Team team, TeamStruct structTeam) { this._team = team; this._structTeam = structTeam; } }
返回true,會遍歷比較引用類型成員和值類型成員。在nt1和nt2中,類型為Team的引用類型成員_team指向同一個對象實例, 類型為TeamStruct的值類型成員_structTeam相等,所有整個返回。如下圖所示:
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