亚洲香蕉成人av网站在线观看_欧美精品成人91久久久久久久_久久久久久久久久久亚洲_热久久视久久精品18亚洲精品_国产精自产拍久久久久久_亚洲色图国产精品_91精品国产网站_中文字幕欧美日韩精品_国产精品久久久久久亚洲调教_国产精品久久一区_性夜试看影院91社区_97在线观看视频国产_68精品久久久久久欧美_欧美精品在线观看_国产精品一区二区久久精品_欧美老女人bb

首頁 > 編程 > C# > 正文

Winform下實現圖片切換特效的方法

2020-01-24 02:28:40
字體:
來源:轉載
供稿:網友

本文實例講述了Winform下實現圖片切換特效的方法,是應用程序開發中非常實用的一個功能。分享給大家供大家參考之用。具體方法如下:

本實例源自網絡,功能較為齊全、豐富!主要功能代碼如下:

using System;using System.Collections.Generic;using System.ComponentModel;using System.Data;using System.Drawing;using System.Text;using System.Drawing.Text;using System.Drawing.Drawing2D;using System.Drawing.Imaging;using System.Windows.Forms;namespace MengYu.Image{  public class ImageClass  {    /// <summary>    /// 將圖片轉換成黑白色效果    /// </summary>    /// <param name="bmp">Bitmap 對象</param>    /// <param name="picBox">PictureBox 對象</param>    public static void HeiBaiSeImage(Bitmap bmp, PictureBox picBox)    {      //以黑白效果顯示圖像      Bitmap oldBitmap;      Bitmap newBitmap=null;      try      {        int Height = bmp.Height;        int Width = bmp.Width;        newBitmap = new Bitmap(Width, Height);        oldBitmap = bmp;        Color pixel;        for (int x = 0; x < Width; x++)          for (int y = 0; y < Height; y++)          {            pixel = oldBitmap.GetPixel(x, y);            int r, g, b, Result = 0;            r = pixel.R;            g = pixel.G;            b = pixel.B;            //實例程序以加權平均值法產生黑白圖像            int iType = 2;            switch (iType)            {              case 0://平均值法                Result = ((r + g + b) / 3);                break;              case 1://最大值法                Result = r > g ? r : g;                Result = Result > b ? Result : b;                break;              case 2://加權平均值法                Result = ((int)(0.7 * r) + (int)(0.2 * g) + (int)(0.1 * b));                break;            }            newBitmap.SetPixel(x, y, Color.FromArgb(Result, Result, Result));          }      }      catch (Exception ex)      {        MessageBox.Show(ex.Message, "信息提示");      }      picBox.Image = newBitmap;    }    /// <summary>    /// 霧化效果    /// </summary>    /// <param name="bmp"></param>    /// <param name="picBox"></param>    public static void WuHuaImage(Bitmap bmp, PictureBox picBox)    {      //霧化效果      Bitmap oldBitmap;      Bitmap newBitmap = null;      try      {        int Height = bmp.Height;        int Width = bmp.Width;        newBitmap = new Bitmap(Width, Height);        oldBitmap = bmp;        Color pixel;        for (int x = 1; x < Width - 1; x++)          for (int y = 1; y < Height - 1; y++)          {            System.Random MyRandom = new Random();            int k = MyRandom.Next(123456);            //像素塊大小            int dx = x + k % 19;            int dy = y + k % 19;            if (dx >= Width)              dx = Width - 1;            if (dy >= Height)              dy = Height - 1;            pixel = oldBitmap.GetPixel(dx, dy);            newBitmap.SetPixel(x, y, pixel);          }      }      catch (Exception ex)      {        MessageBox.Show(ex.Message, "信息提示");      }      picBox.Image= newBitmap;    }    /// <summary>    /// 銳化效果    /// </summary>    /// <param name="bmp"></param>    /// <param name="picBox"></param>    public static void RuiHuaImage(Bitmap bmp, PictureBox picBox)    {      Bitmap oldBitmap;      Bitmap newBitmap = null;      try      {        int Height = bmp.Height;        int Width = bmp.Width;        newBitmap = new Bitmap(Width, Height);        oldBitmap = bmp;        Color pixel;        //拉普拉斯模板        int[] Laplacian ={ -1, -1, -1, -1, 9, -1, -1, -1, -1 };        for (int x = 1; x < Width - 1; x++)          for (int y = 1; y < Height - 1; y++)          {            int r = 0, g = 0, b = 0;            int Index = 0;            for (int col = -1; col <= 1; col++)              for (int row = -1; row <= 1; row++)              {                pixel = oldBitmap.GetPixel(x + row, y + col); r += pixel.R * Laplacian[Index];                g += pixel.G * Laplacian[Index];                b += pixel.B * Laplacian[Index];                Index++;              }            //處理顏色值溢出            r = r > 255 ? 255 : r;            r = r < 0 ? 0 : r;            g = g > 255 ? 255 : g;            g = g < 0 ? 0 : g;            b = b > 255 ? 255 : b;            b = b < 0 ? 0 : b;            newBitmap.SetPixel(x - 1, y - 1, Color.FromArgb(r, g, b));          }      }      catch (Exception ex)      {        MessageBox.Show(ex.Message, "信息提示");      }      picBox.Image = newBitmap;    }    /// <summary>    ///底片效果    /// </summary>    /// <param name="bmp">Bitmap 對象</param>    /// <param name="picBox">PictureBox 對象</param>    public static void DiPianImage(Bitmap bmp, PictureBox picBox)    {      Bitmap oldBitmap;      Bitmap newBitmap = null;      try      {        int Height = bmp.Height;        int Width = bmp.Width;        newBitmap = new Bitmap(Width, Height);        oldBitmap = bmp;        Color pixel;        for (int x = 1; x < Width; x++)        {          for (int y = 1; y < Height; y++)          {            int r, g, b;            pixel = oldBitmap.GetPixel(x, y);            r = 255 - pixel.R;            g = 255 - pixel.G;            b = 255 - pixel.B;            newBitmap.SetPixel(x, y, Color.FromArgb(r, g, b));          }        }      }      catch (Exception ex)      {        MessageBox.Show(ex.Message, "信息提示", MessageBoxButtons.OK, MessageBoxIcon.Information);      }      picBox.Image = newBitmap;    }    /// <summary>    ///浮雕效果    /// </summary>    /// <param name="bmp">Bitmap 對象</param>    /// <param name="picBox">PictureBox 對象</param>    public static void FuDiaoImage(Bitmap bmp, PictureBox picBox)    {      Bitmap oldBitmap;      Bitmap newBitmap = null;      try      {        int Height = bmp.Height;        int Width = bmp.Width;        newBitmap = new Bitmap(Width, Height);        oldBitmap = bmp;        Color pixel1, pixel2;        for (int x = 0; x < Width - 1; x++)        {          for (int y = 0; y < Height - 1; y++)          {            int r = 0, g = 0, b = 0;            pixel1 = oldBitmap.GetPixel(x, y);            pixel2 = oldBitmap.GetPixel(x + 1, y + 1);            r = Math.Abs(pixel1.R - pixel2.R + 128);            g = Math.Abs(pixel1.G - pixel2.G + 128);            b = Math.Abs(pixel1.B - pixel2.B + 128);            if (r > 255)              r = 255;            if (r < 0)              r = 0;            if (g > 255)              g = 255;            if (g < 0)              g = 0;            if (b > 255)              b = 255;            if (b < 0)              b = 0;            newBitmap.SetPixel(x, y, Color.FromArgb(r, g, b));          }        }      }      catch (Exception ex)      {        MessageBox.Show(ex.Message, "信息提示", MessageBoxButtons.OK, MessageBoxIcon.Information);      }      picBox.Image = newBitmap;    }    /// <summary>    /// 日光照射效果    /// </summary>    /// <param name="bmp">Bitmap 對象</param>    /// <param name="picBox">PictureBox 對象</param>    public static void RiGuangZhaoSheImage(Bitmap bmp,PictureBox picBox)    {      //以光照效果顯示圖像      Graphics MyGraphics = picBox.CreateGraphics();      MyGraphics.Clear(Color.White);      Bitmap MyBmp = new Bitmap(bmp, bmp.Width, bmp.Height);      int MyWidth = MyBmp.Width;      int MyHeight = MyBmp.Height;      Bitmap MyImage = MyBmp.Clone(new RectangleF(0, 0, MyWidth, MyHeight), System.Drawing.Imaging.PixelFormat.DontCare);      int A = MyWidth / 2;      int B = MyHeight / 2;      //MyCenter圖片中心點,發亮此值會讓強光中心發生偏移      Point MyCenter = new Point(MyWidth / 2, MyHeight / 2);      //R強光照射面的半徑,即”光暈”      int R = Math.Min(MyWidth / 2, MyHeight / 2);      for (int i = MyWidth - 1; i >= 1; i--)      {        for (int j = MyHeight - 1; j >= 1; j--)        {          float MyLength = (float)Math.Sqrt(Math.Pow((i - MyCenter.X), 2) + Math.Pow((j - MyCenter.Y), 2));          //如果像素位于”光暈”之內          if (MyLength < R)          {            Color MyColor = MyImage.GetPixel(i, j);            int r, g, b;            //220亮度增加常量,該值越大,光亮度越強            float MyPixel = 220.0f * (1.0f - MyLength / R);            r = MyColor.R + (int)MyPixel;            r = Math.Max(0, Math.Min(r, 255));            g = MyColor.G + (int)MyPixel;            g = Math.Max(0, Math.Min(g, 255));            b = MyColor.B + (int)MyPixel;            b = Math.Max(0, Math.Min(b, 255));            //將增亮后的像素值回寫到位圖            Color MyNewColor = Color.FromArgb(255, r, g, b);            MyImage.SetPixel(i, j, MyNewColor);          }        }        //重新繪制圖片        MyGraphics.DrawImage(MyImage, new Rectangle(0, 0, MyWidth, MyHeight));      }    }    /// <summary>    /// 油畫效果    /// </summary>    /// <param name="bmp">Bitmap 對象</param>    /// <param name="picBox">PictureBox 對象</param>    public static void YouHuaImage(Bitmap bmp, PictureBox picBox)    {      //以油畫效果顯示圖像      Graphics g = picBox.CreateGraphics();      int width = bmp.Width;      int height = bmp.Height;      RectangleF rect = new RectangleF(0, 0, width, height);      Bitmap MyBitmap = bmp;      Bitmap img = MyBitmap.Clone(rect, System.Drawing.Imaging.PixelFormat.DontCare);      //產生隨機數序列      Random rnd = new Random();      //取不同的值決定油畫效果的不同程度      int iModel = 2;      int i = width - iModel;      while (i > 1)      {        int j = height - iModel;        while (j > 1)        {          int iPos = rnd.Next(100000) % iModel;          //將該點的RGB值設置成附近iModel點之內的任一點          Color color = img.GetPixel(i + iPos, j + iPos);          img.SetPixel(i, j, color);          j = j - 1;        }        i = i - 1;      }      //重新繪制圖像      g.Clear(Color.White);      g.DrawImage(img, new Rectangle(0, 0, width, height));    }    /// <summary>    /// 垂直百葉窗    /// </summary>    /// <param name="bmp">Bitmap 對象</param>    /// <param name="picBox">PictureBox 對象</param>    public static void BaiYeChuang1(Bitmap bmp, PictureBox picBox)    {      //垂直百葉窗顯示圖像      try      {        Bitmap MyBitmap =(Bitmap) bmp.Clone();        int dw = MyBitmap.Width / 30;        int dh = MyBitmap.Height;        Graphics g = picBox.CreateGraphics();        g.Clear(Color.Gray);        Point[] MyPoint = new Point[30];        for (int x = 0; x < 30; x++)        {          MyPoint[x].Y = 0;          MyPoint[x].X = x * dw;        }        Bitmap bitmap = new Bitmap(MyBitmap.Width, MyBitmap.Height);        for (int i = 0; i < dw; i++)        {          for (int j = 0; j < 30; j++)          {            for (int k = 0; k < dh; k++)            {              bitmap.SetPixel(MyPoint[j].X + i, MyPoint[j].Y + k, MyBitmap.GetPixel(MyPoint[j].X + i, MyPoint[j].Y + k));            }          }          picBox.Refresh();          picBox.Image = bitmap;          System.Threading.Thread.Sleep(120);        }      }      catch (Exception ex)      {        MessageBox.Show(ex.Message, "信息提示");      }    }    /// <summary>    /// 水平百葉窗    /// </summary>    /// <param name="bmp">Bitmap 對象</param>    /// <param name="picBox">PictureBox 對象</param>    public static void BaiYeChuang2(Bitmap bmp, PictureBox picBox)    {      //水平百葉窗顯示圖像      try      {        Bitmap MyBitmap = (Bitmap)bmp.Clone();        int dh = MyBitmap.Height / 20;        int dw = MyBitmap.Width;        Graphics g = picBox.CreateGraphics();        g.Clear(Color.Gray);        Point[] MyPoint = new Point[20];        for (int y = 0; y < 20; y++)        {          MyPoint[y].X = 0;          MyPoint[y].Y = y * dh;        }        Bitmap bitmap = new Bitmap(MyBitmap.Width, MyBitmap.Height);        for (int i = 0; i < dh; i++)        {          for (int j = 0; j < 20; j++)          {            for (int k = 0; k < dw; k++)            {              bitmap.SetPixel(MyPoint[j].X + k, MyPoint[j].Y + i, MyBitmap.GetPixel(MyPoint[j].X + k, MyPoint[j].Y + i));            }          }          picBox.Refresh();          picBox.Image = bitmap;          System.Threading.Thread.Sleep(100);        }      }      catch (Exception ex)      {        MessageBox.Show(ex.Message, "信息提示");      }    }    /// <summary>    /// 左右拉伸效果    /// </summary>    /// <param name="bmp">Bitmap 對象</param>    /// <param name="picBox">PictureBox 對象</param>    public static void LaShen_ZuoDaoYou(Bitmap bmp, PictureBox picBox)    {      //以從左向右拉伸方式顯示圖像      try      {        int width = bmp.Width; //圖像寬度        int height = bmp.Height; //圖像高度        Graphics g = picBox.CreateGraphics();        g.Clear(Color.Gray); //初始為全灰色        for (int x = 1; x <= width; x++)        {          Bitmap bitmap = bmp.Clone(new Rectangle(0, 0, x, height), System.Drawing.Imaging.PixelFormat.Format24bppRgb);          g.DrawImage(bitmap, 0, 0);          System.Threading.Thread.Sleep(10);        }      }      catch (Exception ex)      {        MessageBox.Show(ex.Message, "信息提示");      }    }    /// <summary>    /// 淡入效果    /// </summary>    /// <param name="bmp">Bitmap 對象</param>    /// <param name="picBox">PictureBox 對象</param>    public static void DanRu(Bitmap bmp, PictureBox picBox)    {      //淡入顯示圖像      try      {        Graphics g = picBox.CreateGraphics();        g.Clear(Color.Gray);        int width = bmp.Width;        int height = bmp.Height;        ImageAttributes attributes = new ImageAttributes();        ColorMatrix matrix = new ColorMatrix();        //創建淡入顏色矩陣        matrix.Matrix00 = (float)0.0;        matrix.Matrix01 = (float)0.0;        matrix.Matrix02 = (float)0.0;        matrix.Matrix03 = (float)0.0;        matrix.Matrix04 = (float)0.0;        matrix.Matrix10 = (float)0.0;        matrix.Matrix11 = (float)0.0;        matrix.Matrix12 = (float)0.0;        matrix.Matrix13 = (float)0.0;        matrix.Matrix14 = (float)0.0;        matrix.Matrix20 = (float)0.0;        matrix.Matrix21 = (float)0.0;        matrix.Matrix22 = (float)0.0;        matrix.Matrix23 = (float)0.0;        matrix.Matrix24 = (float)0.0;        matrix.Matrix30 = (float)0.0;        matrix.Matrix31 = (float)0.0;        matrix.Matrix32 = (float)0.0;        matrix.Matrix33 = (float)0.0;        matrix.Matrix34 = (float)0.0;        matrix.Matrix40 = (float)0.0;        matrix.Matrix41 = (float)0.0;        matrix.Matrix42 = (float)0.0;        matrix.Matrix43 = (float)0.0;        matrix.Matrix44 = (float)0.0;        matrix.Matrix33 = (float)1.0;        matrix.Matrix44 = (float)1.0;        //從0到1進行修改色彩變換矩陣主對角線上的數值        //使三種基準色的飽和度漸增        Single count = (float)0.0;        while (count < 1.0)        {          matrix.Matrix00 = count;          matrix.Matrix11 = count;          matrix.Matrix22 = count;          matrix.Matrix33 = count;          attributes.SetColorMatrix(matrix, ColorMatrixFlag.Default, ColorAdjustType.Bitmap);          g.DrawImage(bmp, new Rectangle(0, 0, width, height), 0, 0, width, height, GraphicsUnit.Pixel, attributes);          System.Threading.Thread.Sleep(200);          count = (float)(count + 0.02);        }      }      catch (Exception ex)      {        MessageBox.Show(ex.Message, "信息提示");      }    }    /// <summary>    /// 逆時針旋轉    /// </summary>    /// <param name="bmp">Bitmap 對象</param>    /// <param name="picBox">PictureBox 對象</param>    public static void XuanZhuan90(Bitmap bmp, PictureBox picBox)    {      try      {        Graphics g = picBox.CreateGraphics();        bmp.RotateFlip(RotateFlipType.Rotate90FlipXY);        g.Clear(Color.White);        g.DrawImage(bmp, 0, 0);      }      catch (Exception e)      {        MessageBox.Show(e.ToString());      }    }    /// <summary>    /// 順時針旋轉    /// </summary>    /// <param name="bmp">Bitmap 對象</param>    /// <param name="picBox">PictureBox 對象</param>    public static void XuanZhuan270(Bitmap bmp, PictureBox picBox)    {      try      {        Graphics g = picBox.CreateGraphics();        bmp.RotateFlip(RotateFlipType.Rotate270FlipXY);        g.Clear(Color.White);        g.DrawImage(bmp, 0, 0);      }      catch (Exception e)      {        MessageBox.Show(e.ToString());      }    }    /// <summary>    /// 分塊顯示    /// </summary>    /// <param name="bmp">Bitmap 對象</param>    /// <param name="picBox">PictureBox 對象</param>    public static void FenKuai(Bitmap MyBitmap, PictureBox picBox)    {      //以分塊效果顯示圖像      Graphics g = picBox.CreateGraphics();      g.Clear(Color.White);      int width = MyBitmap.Width;      int height = MyBitmap.Height;      //定義將圖片切分成四個部分的區域      RectangleF[] block ={          new RectangleF(0,0,width/2,height/2),          new RectangleF(width/2,0,width/2,height/2),          new RectangleF(0,height/2,width/2,height/2),          new RectangleF(width/2,height/2,width/2,height/2)};      //分別克隆圖片的四個部分      Bitmap[] MyBitmapBlack ={        MyBitmap.Clone(block[0],System.Drawing.Imaging.PixelFormat.DontCare),        MyBitmap.Clone(block[1],System.Drawing.Imaging.PixelFormat.DontCare),        MyBitmap.Clone(block[2],System.Drawing.Imaging.PixelFormat.DontCare),        MyBitmap.Clone(block[3],System.Drawing.Imaging.PixelFormat.DontCare)};      //繪制圖片的四個部分,各部分繪制時間間隔為0.5秒      g.DrawImage(MyBitmapBlack[0], 0, 0);      System.Threading.Thread.Sleep(500);      g.DrawImage(MyBitmapBlack[1], width / 2, 0);      System.Threading.Thread.Sleep(500);      g.DrawImage(MyBitmapBlack[3], width / 2, height / 2);      System.Threading.Thread.Sleep(500);      g.DrawImage(MyBitmapBlack[2], 0, height / 2);    }    /// <summary>    /// 積木特效    /// </summary>    /// <param name="bmp">Bitmap 對象</param>    /// <param name="picBox">PictureBox 對象</param>    public static void JiMu(Bitmap MyBitmap, PictureBox picBox)    {      //以積木效果顯示圖像      try      {        Graphics myGraphics = picBox.CreateGraphics ();        int myWidth, myHeight, i, j, iAvg, iPixel;        Color myColor, myNewColor;        RectangleF myRect;        myWidth = MyBitmap.Width;        myHeight = MyBitmap.Height;        myRect = new RectangleF(0, 0, myWidth, myHeight);        Bitmap bitmap = MyBitmap.Clone(myRect, System.Drawing.Imaging.PixelFormat.DontCare);        i = 0;        while (i < myWidth - 1)        {          j = 0;          while (j < myHeight - 1)          {            myColor = bitmap.GetPixel(i, j);            iAvg = (myColor.R + myColor.G + myColor.B) / 3;            iPixel = 0;            if (iAvg >= 128)              iPixel = 255;            else              iPixel = 0;            myNewColor = Color.FromArgb(255, iPixel, iPixel, iPixel);            bitmap.SetPixel(i, j, myNewColor);            j = j + 1;          }          i = i + 1;        }        myGraphics.Clear(Color.WhiteSmoke);        myGraphics.DrawImage(bitmap, new Rectangle(0, 0, myWidth, myHeight));      }      catch (Exception ex)      {        MessageBox.Show(ex.Message, "信息提示");      }    }    /// <summary>    /// 馬賽克效果    /// </summary>    /// <param name="bmp">Bitmap 對象</param>    /// <param name="picBox">PictureBox 對象</param>    public static void MaSaiKe(Bitmap MyBitmap,PictureBox picBox)    {       //以馬賽克效果顯示圖像      try      {        int dw = MyBitmap.Width / 50;        int dh = MyBitmap.Height / 50;        Graphics g = picBox.CreateGraphics();        g.Clear(Color.Gray);        Point[] MyPoint = new Point[2500];        for (int x = 0; x < 50; x++)          for (int y = 0; y < 50; y++)          {            MyPoint[x * 50 + y].X = x * dw;            MyPoint[x * 50 + y].Y = y * dh;          }        Bitmap bitmap = new Bitmap(MyBitmap.Width, MyBitmap.Height);        for (int i = 0; i < 10000; i++)        {          System.Random MyRandom = new Random();          int iPos = MyRandom.Next(2500);          for (int m = 0; m < dw; m++)            for (int n = 0; n < dh; n++)            {              bitmap.SetPixel(MyPoint[iPos].X + m, MyPoint[iPos].Y + n, MyBitmap.GetPixel(MyPoint[iPos].X + m, MyPoint[iPos].Y + n));            }          picBox.Refresh();          picBox.Image = bitmap;        }        for (int i = 0; i < 2500; i++)          for (int m = 0; m < dw; m++)            for (int n = 0; n < dh; n++)            {              bitmap.SetPixel(MyPoint[i].X + m, MyPoint[i].Y + n, MyBitmap.GetPixel(MyPoint[i].X + m, MyPoint[i].Y + n));            }        picBox.Refresh();        picBox.Image = bitmap;      }      catch (Exception ex)      {        MessageBox.Show(ex.Message, "信息提示");      }    }    /// <summary>    /// 自動旋轉    /// </summary>    /// <param name="bmp">Bitmap 對象</param>    /// <param name="picBox">PictureBox 對象</param>    public static void XuanZhuan(Bitmap MyBitmap, PictureBox picBox)    {      Graphics g = picBox.CreateGraphics();      float MyAngle = 0;//旋轉的角度      while (MyAngle < 360)      {        TextureBrush MyBrush = new TextureBrush(MyBitmap);        picBox.Refresh();        MyBrush.RotateTransform(MyAngle);        g.FillRectangle(MyBrush, 0, 0, MyBitmap.Width,MyBitmap.Height);        MyAngle += 0.5f;        System.Threading.Thread.Sleep(50);      }    }    /// <summary>    /// 上下對接    /// </summary>    /// <param name="bmp">Bitmap 對象</param>    /// <param name="picBox">PictureBox 對象</param>    public static void DuiJie_ShangXia(Bitmap MyBitmap, PictureBox picBox)    {      //以上下對接方式顯示圖像      try      {        int width = MyBitmap.Width; //圖像寬度        int height = MyBitmap.Height; //圖像高度        Graphics g = picBox.CreateGraphics();        g.Clear(Color.Gray); //初始為全灰色        Bitmap bitmap = new Bitmap(width, height);        int x = 0;        while (x <= height / 2)        {          for (int i = 0; i <= width - 1; i++)          {            bitmap.SetPixel(i, x, MyBitmap.GetPixel(i, x));          }          for (int i = 0; i <= width - 1; i++)          {            bitmap.SetPixel(i, height - x - 1, MyBitmap.GetPixel(i, height - x - 1));          }          x++;          g.Clear(Color.Gray);          g.DrawImage(bitmap, 0, 0);          System.Threading.Thread.Sleep(10);        }      }      catch (Exception ex)      {        MessageBox.Show(ex.Message, "信息提示");      }    }    /// <summary>    /// 上下翻轉    /// </summary>    /// <param name="bmp">Bitmap 對象</param>    /// <param name="picBox">PictureBox 對象</param>    public static void FanZhuan_ShangXia(Bitmap MyBitmap, PictureBox picBox)    {      //以上下反轉方式顯示圖像      try      {        int width = MyBitmap.Width; //圖像寬度        int height = MyBitmap.Height; //圖像高度        Graphics g = picBox.CreateGraphics();        g.Clear(Color.Gray); //初始為全灰色        for (int i = -width / 2; i <= width / 2; i++)        {          g.Clear(Color.Gray); //初始為全灰色          int j = Convert.ToInt32(i * (Convert.ToSingle(height) / Convert.ToSingle(width)));          Rectangle DestRect = new Rectangle(0, height / 2 - j, width, 2 * j);          Rectangle SrcRect = new Rectangle(0, 0, MyBitmap.Width, MyBitmap.Height);          g.DrawImage(MyBitmap, DestRect, SrcRect, GraphicsUnit.Pixel);          System.Threading.Thread.Sleep(10);        }      }      catch (Exception ex)      {        MessageBox.Show(ex.Message, "信息提示");      }    }    /// <summary>    /// 左右對接    /// </summary>    /// <param name="bmp">Bitmap 對象</param>    /// <param name="picBox">PictureBox 對象</param>    public static void DuiJie_ZuoYou(Bitmap MyBitmap, PictureBox picBox)    {      //以左右對接方式顯示圖像      try      {        int width = MyBitmap.Width; //圖像寬度        int height = MyBitmap.Height; //圖像高度        Graphics g = picBox.CreateGraphics();        g.Clear(Color.Gray); //初始為全灰色        Bitmap bitmap = new Bitmap(width, height);        int x = 0;        while (x <= width / 2)        {          for (int i = 0; i <= height - 1; i++)          {            bitmap.SetPixel(x, i, MyBitmap.GetPixel(x, i));          }          for (int i = 0; i <= height - 1; i++)          {            bitmap.SetPixel(width - x - 1, i,            MyBitmap.GetPixel(width - x - 1, i));          }          x++;          g.Clear(Color.Gray);          g.DrawImage(bitmap, 0, 0);          System.Threading.Thread.Sleep(10);        }      }      catch (Exception ex)      {        MessageBox.Show(ex.Message, "信息提示");      }    }    /// <summary>    /// 左右翻轉    /// </summary>    /// <param name="bmp">Bitmap 對象</param>    /// <param name="picBox">PictureBox 對象</param>    public static void FanZhuan_ZuoYou(Bitmap MyBitmap, PictureBox picBox)    {      //以左右反轉方式顯示圖像      try      {        int width = MyBitmap.Width; //圖像寬度        int height = MyBitmap.Height; //圖像高度        Graphics g = picBox.CreateGraphics();        g.Clear(Color.Gray); //初始為全灰色        for (int j = -height / 2; j <= height / 2; j++)        {          g.Clear(Color.Gray); //初始為全灰色          int i = Convert.ToInt32(j * (Convert.ToSingle(width) / Convert.ToSingle(height)));          Rectangle DestRect = new Rectangle(width / 2 - i, 0, 2 * i, height);          Rectangle SrcRect = new Rectangle(0, 0, MyBitmap.Width, MyBitmap.Height);          g.DrawImage(MyBitmap, DestRect, SrcRect, GraphicsUnit.Pixel);          System.Threading.Thread.Sleep(10);        }      }      catch (Exception ex)      {        MessageBox.Show(ex.Message, "信息提示");      }    }    /// <summary>    /// 四周擴散    /// </summary>    /// <param name="bmp">Bitmap 對象</param>    /// <param name="picBox">PictureBox 對象</param>    public static void KuoSan(Bitmap MyBitmap, PictureBox picBox)    {      try      {        int width = MyBitmap.Width; //圖像寬度        int height = MyBitmap.Height; //圖像高度        Graphics g = picBox.CreateGraphics();        g.Clear(Color.Gray); //初始為全灰色        for (int i = 0; i <= width / 2; i++)        {          int j = Convert.ToInt32(i * (Convert.ToSingle(height) / Convert.ToSingle(width)));          Rectangle DestRect = new Rectangle(width / 2 - i, height / 2 - j, 2 * i, 2 * j);          Rectangle SrcRect = new Rectangle(0, 0, MyBitmap.Width, MyBitmap.Height);          g.DrawImage(MyBitmap, DestRect, SrcRect, GraphicsUnit.Pixel);          System.Threading.Thread.Sleep(10);        }      }      catch (Exception ex)      {        MessageBox.Show(ex.Message, "信息提示");      }    }    /// <summary>    /// 上下拉伸    /// </summary>    /// <param name="bmp">Bitmap 對象</param>    /// <param name="picBox">PictureBox 對象</param>    public static void LaShen_ShangDaoXiao(Bitmap MyBitmap,PictureBox picBox)    {            //以從上向下拉伸方式顯示圖像      try      {        int width = MyBitmap.Width; //圖像寬度        int height =MyBitmap.Height; //圖像高度        Graphics g =picBox.CreateGraphics();        g.Clear(Color.Gray); //初始為全灰色        for (int y = 1; y <= height; y++)        {          Bitmap bitmap=MyBitmap.Clone (new Rectangle(0,0,width ,y),System.Drawing .Imaging.PixelFormat .Format24bppRgb );          g.DrawImage (bitmap,0,0);          System.Threading.Thread.Sleep(10);        }      }      catch (Exception ex)      {        MessageBox.Show(ex.Message, "信息提示");      }    }  }}

另外還有一種調用API實現的特效:

// 代碼出自 CSDN//僅供參考using System;using System.Collections.Generic;using System.ComponentModel;using System.Data;using System.Drawing;using System.Text;using System.Windows.Forms;using System.Runtime.InteropServices;namespace WindowsFormsApplication4{  [Flags]  public enum AnimationType  {    AW_HOR_POSITIVE = 0x0001,//從左向右顯示    AW_HOR_NEGATIVE = 0x0002,//從右向左顯示    AW_VER_POSITIVE = 0x0004,//從上到下顯示    AW_VER_NEGATIVE = 0x0008,//從下到上顯示    AW_CENTER = 0x0010,//從中間向四周    AW_HIDE = 0x10000,    AW_ACTIVATE = 0x20000,//普通顯示    AW_SLIDE = 0x40000,    AW_BLEND = 0x80000,//透明漸變顯示效果  }  public partial class Form1 : Form  {    [DllImport("user32.dll")]    public static extern bool AnimateWindow(IntPtr hwnd, uint dwTime, AnimationType dwFlags);    private PictureBox pictureBox1, pictureBox2;    private List<Image> girls = new List<Image>();    private Timer timer = new Timer();    private int index = 0;    public Form1()    {      InitializeComponent();      this.WindowState = FormWindowState.Maximized;      this.FormBorderStyle = FormBorderStyle.None;      this.BackColor = Color.Black;      this.DoubleBuffered = true;      pictureBox1 = new PictureBox();      pictureBox1.Location = new Point(200, 100);      pictureBox1.Size = new System.Drawing.Size(640, 480);      pictureBox1.SizeMode = PictureBoxSizeMode.AutoSize;      pictureBox1.Visible = false;      this.Controls.Add(pictureBox1);      pictureBox2 = new PictureBox();      pictureBox2.Location = new Point(400, 300);      pictureBox2.Size = new System.Drawing.Size(640, 480);      pictureBox2.SizeMode = PictureBoxSizeMode.AutoSize;      pictureBox1.Visible = false;      this.Controls.Add(pictureBox2);      using (OpenFileDialog dlg = new OpenFileDialog())      {        dlg.Multiselect = true;        dlg.Filter = "jpeg files(*.jpg)|*.jpg";        if (dlg.ShowDialog() == DialogResult.OK)        {          foreach (string file in dlg.FileNames)          {            girls.Add(Image.FromFile(file));          }        }      }      timer.Interval = 3000;      timer.Tick += new EventHandler(timer_Tick);      timer.Enabled = true;    }    void timer_Tick(object sender, EventArgs e)    {      if (girls.Count == 0)      { return; }      Image currentGirl = girls[index++];      pictureBox2.Image = currentGirl;      AnimateWindow(pictureBox2.Handle, 1000,        GetRandomAnimationType());      AnimateWindow(pictureBox1.Handle, 1000, AnimationType.AW_HIDE);      pictureBox1.Visible = false;      PictureBox temp = pictureBox1;      pictureBox1 = pictureBox2;      pictureBox2 = temp;      if (index >= girls.Count)      {        index = 0;      }    }    private Random random = new Random();    private AnimationType[] animationTypes = null;    private AnimationType GetRandomAnimationType()    {      if (animationTypes == null)      {        animationTypes = Enum.GetValues(typeof(AnimationType))          as AnimationType[];      }      return animationTypes[random.Next(0, animationTypes.Length - 1)];    }    protected override void OnKeyDown(KeyEventArgs e)    {      if (e.KeyCode == Keys.Escape)      {        timer.Enabled = false;        foreach (Image girl in girls)        {          girl.Dispose();        }        this.Close();      }      base.OnKeyDown(e);    }  }}

希望本文所述實例對大家C#程序設計有所幫助。

發表評論 共有條評論
用戶名: 密碼:
驗證碼: 匿名發表
亚洲香蕉成人av网站在线观看_欧美精品成人91久久久久久久_久久久久久久久久久亚洲_热久久视久久精品18亚洲精品_国产精自产拍久久久久久_亚洲色图国产精品_91精品国产网站_中文字幕欧美日韩精品_国产精品久久久久久亚洲调教_国产精品久久一区_性夜试看影院91社区_97在线观看视频国产_68精品久久久久久欧美_欧美精品在线观看_国产精品一区二区久久精品_欧美老女人bb
国产精品v日韩精品| 国产精品免费看久久久香蕉| 亚洲欧美日本伦理| 国产在线98福利播放视频| 高潮白浆女日韩av免费看| 欧美中文字幕在线| 欧美国产日韩一区二区三区| 国产欧美精品日韩精品| 国产精品高潮呻吟视频| 一区二区三区四区视频| 91国内免费在线视频| 欧美老肥婆性猛交视频| 欧美日韩国产在线播放| 成人欧美在线观看| 精品久久久久久久中文字幕| 性欧美长视频免费观看不卡| 亚洲国产又黄又爽女人高潮的| 国产精品日韩欧美| 中文字幕不卡在线视频极品| 黄色成人在线免费| 国内精品久久久久久久| 高清欧美电影在线| 91久久久久久久久久久| 久久久最新网址| 在线a欧美视频| 久久九九有精品国产23| 国产精品一区二区三区成人| 亚洲韩国日本中文字幕| 深夜福利91大全| 91精品在线播放| 欧美激情a在线| 国产亚洲激情在线| 精品国产一区二区三区四区在线观看| 91免费高清视频| 国产精品高潮在线| 亚洲另类欧美自拍| 蜜月aⅴ免费一区二区三区| 成人黄色在线播放| 韩曰欧美视频免费观看| 98精品国产自产在线观看| 欧美国产日本高清在线| 日韩网站在线观看| 97精品伊人久久久大香线蕉| 91国偷自产一区二区三区的观看方式| 欧美电影免费观看网站| 萌白酱国产一区二区| 成人福利视频网| 欧美色另类天堂2015| 国产一区二区色| 精品久久久91| 97视频com| 日韩欧美亚洲国产一区| 中文字幕国产亚洲| 欧美黄色小视频| 欧美日韩国产区| 成人做爰www免费看视频网站| 清纯唯美亚洲综合| 日韩av理论片| 91精品一区二区| 国产美女高潮久久白浆| 久久精品中文字幕免费mv| 欧美日韩在线视频首页| 国产精品久久久久久久美男| 日韩美女免费观看| 国产精品视频永久免费播放| 最新中文字幕亚洲| 91沈先生在线观看| 成人免费黄色网| 亚洲一区二区三区乱码aⅴ| 久久九九有精品国产23| 欧美视频在线观看免费网址| 日韩有码在线电影| 欧美电影在线免费观看网站| 日韩电影中文字幕| 日韩免费观看高清| 成人激情黄色网| 国产视频999| xxav国产精品美女主播| 欧美成人亚洲成人| 精品福利免费观看| 亚洲成人精品久久久| 欧美日韩国产一区在线| 欧美性做爰毛片| 久久久精品一区二区| 久久全球大尺度高清视频| 日韩中文理论片| 欧美肥老妇视频| 欧美日韩亚洲一区二| 亚洲欧美另类国产| 国产精品黄视频| 91av视频在线观看| 精品国产一区二区三区久久久| 成人免费高清完整版在线观看| 久久视频在线播放| 18久久久久久| 国产精品亚洲视频在线观看| 2019国产精品自在线拍国产不卡| 日韩欧美在线字幕| 久久精品成人欧美大片| 国产精品久久久久久久午夜| 欧美性猛交xxxxx水多| 亚洲高清福利视频| 中文字幕欧美专区| 日韩中文字幕视频在线观看| 亚洲欧美日韩天堂一区二区| 韩剧1988在线观看免费完整版| 久久精品国产69国产精品亚洲| 亚洲视频在线观看| 欧洲日本亚洲国产区| 一区二区三区四区视频| 91在线观看免费网站| 久久精品中文字幕| 色综合亚洲精品激情狠狠| 色综合伊人色综合网站| 欧美日韩一区二区三区在线免费观看| 国产99久久精品一区二区 夜夜躁日日躁| 7m第一福利500精品视频| 久久综合免费视频影院| 亚洲欧洲日韩国产| 久久久久久网址| 大荫蒂欧美视频另类xxxx| 久久久久久久电影一区| 26uuu亚洲国产精品| 国产精品亚洲аv天堂网| 久久久久免费精品国产| 色综合视频网站| 久久久久久中文字幕| 欧美日韩美女在线观看| 国产成人亚洲综合| 久久99精品国产99久久6尤物| 5252色成人免费视频| 国产亚洲精品美女久久久久| 亚洲综合精品一区二区| 欧美一级片久久久久久久| 国产一区二区日韩| 成人在线一区二区| 伊人久久男人天堂| 黑人巨大精品欧美一区二区三区| 96国产粉嫩美女| 国产精品久久久久久婷婷天堂| 成人福利在线观看| 成人美女av在线直播| 久久深夜福利免费观看| 综合欧美国产视频二区| 欧美日韩精品在线视频| 久久偷看各类女兵18女厕嘘嘘| 久久久影视精品| 欧美成人在线免费| 亚洲第一黄色网| 亚洲欧洲在线播放| 亚洲国产精久久久久久久| 日韩欧美中文免费| 中日韩午夜理伦电影免费| 亚洲国产成人一区| 亚洲国产精品人人爽夜夜爽| 精品国产一区二区三区久久久狼| 91精品国产91久久久久久不卡| 亚洲成av人片在线观看香蕉| 国产成人+综合亚洲+天堂| 97精品视频在线播放| 国产精品揄拍500视频| 欧美高清videos高潮hd| 色婷婷综合久久久久| 欧美激情视频在线|