本文實例講述了C#手工雙緩沖技術。分享給大家供大家參考。具體如下:
using System;using System.Collections.Generic;using System.ComponentModel;using System.Data;using System.Drawing;using System.Text;using System.Windows.Forms;namespace advanced_drawing{ public partial class Form19 : Form { BufferedGraphicsContext bufferContext; Bitmap gif = new Bitmap(@"d:/我的文檔/桌面/ico/a.GIF"); public Form19() { InitializeComponent(); bufferContext = new BufferedGraphicsContext(); bufferContext.MaximumBuffer = this.ClientRectangle.Size; } void gif_FrameChanged(object sender, EventArgs e) { Graphics g = this.CreateGraphics(); BufferedGraphics frame = bufferContext.Allocate(g, this.ClientRectangle); ImageAnimator.UpdateFrames(gif); frame.Graphics.DrawImage(gif, this.ClientRectangle); frame.Render(); } private void Form19_FormClosing(object sender, FormClosingEventArgs e) { bufferContext.Dispose(); } private void Form19_Paint(object sender, PaintEventArgs e) { if (ImageAnimator.CanAnimate(gif)) { ImageAnimator.Animate(gif, gif_FrameChanged); } } }}
希望本文所述對大家的C#程序設計有所幫助。
新聞熱點
疑難解答