本文實例為大家分享了iOS實現圖片抖動效果的具體代碼,供大家參考,具體內容如下
效果圖:
核心代碼:
//// ViewController.m// 圖標抖動//// Created by llkj on 2017/8/29.// Copyright © 2017年 LayneCheung. All rights reserved.//#import "ViewController.h"#define angle2Rad(angle) ((angle) / 180.0 *M_PI)@interface ViewController ()@property (weak, nonatomic) IBOutlet UIImageView *imageV;@end@implementation ViewController- (void)viewDidLoad { [super viewDidLoad]; self.imageV.userInteractionEnabled = YES; //添加長按手勢 UILongPressGestureRecognizer *longPress = [[UILongPressGestureRecognizer alloc] initWithTarget:self action:@selector(longPress:)]; [self.imageV addGestureRecognizer:longPress];}- (void)longPress:(UILongPressGestureRecognizer *)longPress{ //創建動畫對象 CAKeyframeAnimation *anim = [CAKeyframeAnimation animation]; anim.keyPath = @"transform.rotation"; anim.values = @[@(angle2Rad(-5)),@(angle2Rad(5))]; anim.repeatCount = MAXFLOAT;// anim.duration = 1; anim.autoreverses = YES; [self.imageV.layer addAnimation:anim forKey:nil];}- (void)didReceiveMemoryWarning { [super didReceiveMemoryWarning]; // Dispose of any resources that can be recreated.}@end
小編再給大家補充一段iOS UIView視圖抖動效果的實現代碼:
/** * 抖動效果 * * @param view 要抖動的view */- (void)shakeAnimationForView:(UIView *) view { CALayer *viewLayer = view.layer; CGPoint position = viewLayer.position; CGPoint x = CGPointMake(position.x + 1, position.y); CGPoint y = CGPointMake(position.x - 1, position.y); CABasicAnimation *animation = [CABasicAnimation animationWithKeyPath:@"position"]; [animation setTimingFunction:[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionDefault]]; [animation setFromValue:[NSValue valueWithCGPoint:x]]; [animation setToValue:[NSValue valueWithCGPoint:y]]; [animation setAutoreverses:YES]; [animation setDuration:.06]; [animation setRepeatCount:3]; [viewLayer addAnimation:animation forKey:nil];}
以上就是本文的全部內容,希望對大家的學習有所幫助,也希望大家多多支持武林網。
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