解決思路 |
首先利用屏幕拷貝捕捉到當前整個屏幕的圖像,然后在內存中保存為 BMP文件格式。壓縮時,使用 TComPRessionStream對象對原始圖像進行壓縮并且保存為自定義的文件格式;解壓縮時,使用 TDecompressionStream對象對被壓縮的圖像進行解壓縮,還原為 BMP格式的圖像文件。 |
具體實現 |
新建一個項目文件,在主單元的接口部分引用 Zlib.pas,在主表單上放置兩個按鈕 Button1、 Button2,在它們的 OnClick事件中寫上相應的過程調用代碼。 |
部分程序源代碼如下: |
unit Unit1; |
interface |
uses |
Windows, Messages, SysUtils, Classes, Graphics, Controls, Forms, Dialogs,StdCtrls, Zlib; |
type |
TForm1 = class(TForm) |
Button1: TButton; |
Button2: TButton; |
procedure Button1Click(Sender: TObject); |
procedure Button2Click(Sender: TObject); |
private |
{ Private declarations } |
public |
{ Public declarations } |
end; |
var |
Form1: TForm1; |
implementation |
{$ R* .DFM} |
1.捕捉全屏幕圖像 |
procedure GetScreen(var Bmp: TBitmap); |
var |
Dc: HDC; |
MyCanvas: TCanvas; |
MyRect: TRect; |
begin |
Dc := GetWindowDC(0); |
MyCanvas := TCanvas.Create; |
try |
MyCanvas.Handle := Dc; |
MyRect:=Rect(0, 0,Screen.Width, Screen.Height); |
//圖像為 24位真彩色,也可根據實際需要調整 |
Bmp.PixelFormat := pf24bit; |
Bmp.Width := MyRect.Right; |
Bmp.Height := MyRect.Bottom; |
//捕捉整個屏幕圖像 |
Bmp.Canvas.CopyRect(MyRect, MyCanvas, MyRect); |
finally |
MyCanvas.Handle := 0; |
MyCanvas.Free; |
ReleaseDC(0, Dc); |
end; |
end; |
2.壓縮圖像 |
procedure CompressBitmap(var CompressedStream: TMemoryStream;const CompressionLevel: TCompressionLevel); |
var |
SourceStream: TCompressionStream; |
DestStream: TMemoryStream; |
Count: Integer; |
Begin |
//獲得圖像流的原始尺寸 |
Count := CompressedStream.Size; |
DestStream := TMemoryStream.Create; |
SourceStream:=TCompressionStream.Create |
(CompressionLevel, DestStream); |
Try |
//SourceStream中保存著原始的圖像流 |
CompressedStream.SaveToStream(SourceStream); |
//將原始圖像流進行壓縮, DestStream中保存著壓縮后的圖像流 |
SourceStream.Free; |
CompressedStream.Clear; |
//寫入原始圖像的尺寸 |
CompressedStream.WriteBuffer(Count, SizeOf |
(Count)); |
//寫入經過壓縮的圖像流 |
CompressedStream.CopyFrom(DestStream, 0); |
finally |
DestStream.Free; |
end; |
end; |
3.還原被壓縮圖像 |
procedure UnCompressBitmap(const CompressedStream: TFileStream; var Bmp: TBitmap); |
var |
SourceStream: TDecompressionStream; |
DestStream: TMemoryStream; |
Buffer: PChar; |
Count: Integer; |
Begin |
//從被壓縮的圖像流中讀出原始圖像的尺寸 |
CompressedStream.ReadBuffer(Count, SizeOf(Count)); |
//根據圖像尺寸大小為將要讀入的原始圖像流分配內存塊 |
GetMem(Buffer, Count); |
DestStream := TMemoryStream.Create; |
SourceStream := TDecompressionStream.Create(CompressedStream); |
Try |
//將被壓縮的圖像流解壓縮,然后存入 Buffer內存塊中 |
SourceStream.ReadBuffer(Buffer^, Count); |
//將原始圖像流保存至 DestStream流中 |
DestStream.WriteBuffer(Buffer^, Count); |
DestStream.Position := 0;//復位流指針 |
//從 DestStream流中載入原始圖像流 |
Bmp.LoadFromStream(DestStream); |
finally |
FreeMem(Buffer); |
DestStream.Free; |
end; |
end; |
4.壓縮按鈕 OnClick事件 |
procedure TForm1.Button1Click(Sender: TObject); |
var |
Bmp: TBitmap; |
CompressedStream: TMemoryStream; |
begin |
Bmp := TBitmap.Create; |
CompressedStream := TMemoryStream.Create; |
Try |
//捕獲當前整個屏幕 ,將圖像保存至 Bmp對象中 GetScreen(Bmp); |
//將 Bmp對象中的圖像保存至內存流中 |
Bmp.SaveToStream(CompressedStream); |
//按缺省的壓縮比例對原始圖像流進行壓縮 |
CompressBitmap(CompressedStream, clDefault); |
//將壓縮之后的圖像流保存為自定義格式的文件 |
CompressedStream.SaveToFile(‘ C:cj.dat’ ); |
finally |
Bmp.Free; |
CompressedStream.Free; |
end; |
end; |
5.解壓縮按鈕 OnClick事件 |
procedure TForm1.Button2Click(Sender: TObject); |
var |
CompressedStream: TFileStream; |
Bmp: TBitmap; |
begin |
Bmp := TBitmap.Create; |
//以文件流的只讀方式打開自定義的壓縮格式文件 |
CompressedStream := TFileStream.Create(‘ C:cj.dat’ , fmOpenRead); |
Try |
//將被壓縮的圖像流進行解壓縮 |
UnCompressBitmap(CompressedStream, Bmp); |
//將原始圖像流還原為指定的 BMP文件 |
Bmp.SaveToFile(‘ C:cj.bmp’ ); |
finally |
Bmp.Free; |
CompressedStream.Free; |
end; |
end; |
此外 TCompressionStream對象還提供了 CompressionRate屬性,該屬性用于描述對原始數據進行壓縮后的壓縮比率,而 OnProgress事件在壓縮與解壓縮過程中都會被觸發,開發人員可以在該事件中編寫用于顯示進度的代碼。 |
以上代碼在 Delphi 5.0中調試運行通過。 |
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