using UnityEngine;using System.Collections;public class PanelBase : MonoBehaviour { //皮膚路徑 public string skinPath; //皮膚 public GameObject skin; //層級 public PanelLayer layer; //面板參數 PRivate object[] args; #region 生命周期 //初始化 public virtual void Init(params object[] args) { this.args = args; } //顯示面板前 public virtual void OnShowing() { } //顯示面板后 public virtual void OnShowed() { } //幀更新 public virtual void Update() { } //關閉前 public virtual void OnClosing() { } //關閉后 public virtual void OnClosed() { } #endregion}
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