首先你需要得到Mono.Data.Sqlite.dll 文件 與System.Data.dll文件。如果你在Mac 操作系統下使用Unity那么很悲劇,找不到這兩個文件,至少我沒能找到。后來我在Windows下的Unity安裝路徑中找到了它。為了方便大家我將這兩個文件上傳至網盤中,如果沒有這兩個文件的朋友請下載。Unity數據庫文件.zip
.zip文件下載完畢后直接解壓,然后將Mono.Data.Sqlite.dll 文件 與System.Data.dll文件放在Unity工程中的Assets文件夾中。如下圖所示,兩個文件已經放置在Project視圖當中。
Ok ,我們編寫C#腳本,原始文章沒有Unity數據庫更新與刪除的方法,我在這里加上更新與刪除的方法,方便大家開發時使用。因為其實Unity中更新與刪除數據庫也是個比較重要的功能。
注意:下面腳本不要綁定在任何游戲對象身上,大家無需把它當作腳本可以當作一個工具類來使用。
[代碼]java代碼:
001 using UnityEngine; 002 003 using System; 004 using System.Collections; 005 using Mono.Data.Sqlite; 006 007 public class DbAccess 008 009 { 010 011 private SqliteConnection dbConnection; 012 013 private SqliteCommand dbCommand; 014 015 private SqliteDataReader reader; 016 017 public DbAccess (string connectionString) 018 019 { 020 021 OpenDB (connectionString); 022 023 } 024 public DbAccess () 025 { 026 027 } 028 029 public void OpenDB (string connectionString) 030 031 { 032 try 033 { 034 dbConnection = new SqliteConnection (connectionString); 035 036 dbConnection.Open (); 037 038 Debug.Log ("Connected to db"); 039 } 040 catch(Exception e) 041 { 042 string temp1 = e.ToString(); 043 Debug.Log(temp1); 044 } 045 046 } 047 048 public void CloseSqlConnection () 049 050 { 051 052 if (dbCommand != null) { 053 054 dbCommand.Dispose (); 055 056 } 057 058 dbCommand = null; 059 060 if (reader != null) { 061 062 reader.Dispose (); 063 064 } 065 066 reader = null; 067 068 if (dbConnection != null) { 069 070 dbConnection.Close (); 071 072 } 073 074 dbConnection = null; 075 076 Debug.Log ("Disconnected from db."); 077 078 } 079 080 public SqliteDataReader ExecuteQuery (string sqlQuery) 081 082 { 083 084 dbCommand = dbConnection.CreateCommand (); 085 086 dbCommand.CommandText = sqlQuery; 087 088 reader = dbCommand.ExecuteReader (); 089 090 return reader; 091 092 } 093 094 public SqliteDataReader ReadFullTable (string tableName) 095 096 { 097 098 string query = "SELECT * FROM " + tableName; 099 100 return ExecuteQuery (query); 101 102 } 103 104 public SqliteDataReader InsertInto (string tableName, string[] values) 105 106 { 107 108 string query = "INSERT INTO " + tableName + " VALUES (" + values[0]; 109 110 for (int i = 1; i < values.Length; ++i) { 111 112 query += ", " + values[i]; 113 114 } 115 116 query += ")"; 117 118 return ExecuteQuery (query); 119 120 } 121 122 public SqliteDataReader UpdateInto (string tableName, string []cols,string []colsvalues,string selectkey,string selectvalue) 123 { 124 125 string query = "UPDATE "+tableName+" SET "+cols[0]+" = "+colsvalues[0]; 126 127 for (int i = 1; i < colsvalues.Length; ++i) { 128 129 query += ", " +cols[i]+" ="+ colsvalues[i]; 130 } 131 132 query += " WHERE "+selectkey+" = "+selectvalue+" "; 133 134 return ExecuteQuery (query); 135 } 136 137 public SqliteDataReader Delete(string tableName,string []cols,string []colsvalues) 138 { 139 string query = "DELETE FROM "+tableName + " WHERE " +cols[0] +" = " + colsvalues[0]; 140 141 for (int i = 1; i < colsvalues.Length; ++i) { 142 143 query += " or " +cols[i]+" = "+ colsvalues[i]; 144 } 145 Debug.Log(query); 146 return ExecuteQuery (query); 147 } 148 149 public SqliteDataReader InsertIntoSpecific (string tableName, string[] cols, string[] values) 150 151 { 152 153 if (cols.Length != values.Length) { 154 155 throw new SqliteException ("columns.Length != values.Length"); 156 157 } 158 159 string query = "INSERT INTO " + tableName + "(" + cols[0]; 160 161 for (int i = 1; i < cols.Length; ++i) { 162 163 query += ", " + cols[i]; 164 165 } 166 167 query += ") VALUES (" + values[0]; 168 169 for (int i = 1; i < values.Length; ++i) { 170 171 query += ", " + values[i]; 172 173 } 174 175 query += ")"; 176 177 return ExecuteQuery (query); 178 179 } 180 181 public SqliteDataReader DeleteContents (string tableName) 182 183 { 184 185 string query = "DELETE FROM " + tableName; 186 187 return ExecuteQuery (query); 188 189 } 190 191 public SqliteDataReader CreateTable (string name, string[] col, string[] colType) 192 193 { 194 195 if (col.Length != colType.Length) { 196 197 throw new SqliteException ("columns.Length != colType.Length"); 198 199 } 200 201 string query = "CREATE TABLE " + name + " (" + col[0] + " " + colType[0]; 202 203 for (int i = 1; i < col.Length; ++i) { 204 205 query += ", " + col[i] + " " + colType[i]; 206 207 } 208 209 query += ")"; 210 211 return ExecuteQuery (query); 212 213 } 214 215 public SqliteDataReader SelectWhere (string tableName, string[] items, string[] col, string[] operation, string[] va新聞熱點
疑難解答