以前,如果我們希望構建支持foreach枚舉的自定義集合,只能實現IEnumerable接口(可能還有IEnumerator()),返回值還必須是IEnumerator類型,除此之外還可以通過迭代器來使用構建foreach循環的類型,詳細見下鏈接。
代碼
public class Car { //內部狀態數據 public int CurentSpeed; public int MaxSpeed; public string name; //汽車能不能用 private bool carIsdead; //類構造函數 public Car() { } public Car(string name, int currentspeed, int maxspeed = 100) { this.name = name; this.CurentSpeed = currentspeed; this.MaxSpeed = maxspeed; } //定義委托類型 public delegate void CarEngineHandler(string msdForCar); //定義每個委托類型的成員變量 private CarEngineHandler listOfhandlers; //向調用者添加注冊函數 public void RegisterWithCarEngine(CarEngineHandler methodTocall) { if (listOfhandlers == null) listOfhandlers = methodTocall; else listOfhandlers += methodTocall;//支持多路廣播 } //實現Accelerate()方法 public void Accelerate(int delta) { if (carIsdead) { if (listOfhandlers != null) { listOfhandlers("sorry,this car is dead"); } } else { CurentSpeed += delta; //不能超過最大速度 if (5 == (MaxSpeed - CurentSpeed) && listOfhandlers != null) { listOfhandlers("this speed is nearly to the maxspeed"); } if (CurentSpeed > MaxSpeed) { carIsdead = true; } else Console.WriteLine("current speed:{0}", CurentSpeed); } } } public class Garage : IEnumerable { private Car[] garage = new Car[3]; public Garage() { garage[0] = new Car("a", 10); garage[1] = new Car("b", 13); garage[2] = new Car("c", 14); } public Enumerator GetEnumerator() { //返回數組對象的IEnumerator //return garage.GetEnumerator(); //用yield關鍵字構建迭代器方法 foreach (Car c in garage) { //當yield return語句執行后,當前位會被 //保存下來,下一次執行會從當前位開始 yield return c; } } } class Program { static void Main(string[] args) { Garage g = new Garage(); foreach (Car c in g) { Console.WriteLine("car name:{0}", c.name); } } }
以上就是本文的全部內容,希望對大家的學習有所幫助,也希望大家多多支持VEVB武林網。
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